
There's a lot of math in diet culture. It's all numbers – calories in, calories burned – and a constant tally running in one's head. In some ways, disordered eating can be considered a disturbed sort of strategy game, which is precisely why Jenny Jiao Hsia and AP Thomson's Consume Me works so well. The autobiographical game detailing Hsia’s teenage years is a darkly funny, honest peek into the desire to shape one’s life and body through food.
Food in Consume Me – tomatoes, kale, and pasta rendered as Tetris blocks – are assigned “bites,” a stand-in for calories. Jenny’s (the character, not the developer, who we’ll refer to using her last na …
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